Welcome to DAVD!
DAVD is a Stockholm based Development and Animation studio run by David Nordlundh (available for freelance and contract work). DAVDs focus is to create fun and engaging digital experiences for the end user, and a smooth process for clients. Work usually range from Campaign Sites, Apps, Games and interactive installations. Some brands that DAVD has done work for in the past include: 3M, IKEA, Toyota, Kraft Foods, EA Sports, Lionsgate and Universal Studios.
ICA - Håll nollan mot Anders Svensson
Game Development & AnimationPlay to win tacos!
Game for ICA that went live during the European Football Championship 2012. Made together with the talanted team at FSWL More than 4000000 balls fired at more than 70000 players during the one month competition time.
Aces of Steam
Game Development (OBJ-C, Cocos2D) & AnimationThe first app Developed by Problem Bob, a company that I founded together with Jonas Bergstrand and Jonas Björkman. The game lets up to four players gather around one iPad. Grab one of the four controllers and steer your aircraft to victory. Automatic guns and power-ups help you while you blast your friends out of the sky in the chase for the precious clouds. Last man standing wins. If you are less than 4 players you can always take on our beloved Aces (AI) that appear automatically when a controller is not in use. While you take a break from playing there is also a lot of extra artwork and randomness to explore, drag the screen and tap around.
Let the fight for the clouds begin! Get it on the App Store!
Nya Möjligheter
Development & AnimationArt Director - Jonas Björkman, The Art of job, Illustrator - Jonas Bergstrand, Copywriter - Alexander Gjers
Campaign for Merajobb.se to promote seekers to look for a wider range of jobs. Archived version of the site.
Iprenjakten.se
Development & AnimationMake a new song for Ipren. and win up to 50.000 SEK. Made together with FSWL.
FMV
Development & AnimationExtensive interactive presentation made for The Swedish Defence Materiel Administration (FMV).
Art direction/Design/concept by Confetti and awesome 3D work by Good Motion
Punisher
Motion Design and Flash Development (AS2)I was a part of the team at Neoganda that created the online experience for "Punisher: War Zone". I came into the development of the site pretty late, so I was not part of the pitch but I worked on the site on and off for more than two months. I created a fair amount of motion loops, embelishments and did some coding for the main site. I also did a lot of motion work on one of the larger sub-sites "Legacy". Team: Creative Director - Gabe Rubin, Art Director - Jonah Levine, Developer - Jamie Green, Designer/Developer - Gabe Watkins, Developer - Kaiyi Wong
